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Lost in the Woods // Wilbur Character Design 2022

Game Character Design 2021-2022

Character Design for "Wilbur the Owl" a peculiar but friendly creature of the Video Game "Lost in the Woods" 2022 by Gonzo / Michael Masseli and Hanna Bodt, as well as their amazing team (Jorek Auberg, Hoa Hoang and many others). The game was created entirely in Home Office as was the norm for the past two years.

Bachelor Project of Animation and Game Students. [Voluntary Participation]

Wilbur the Owl - Style Exploration

Wilbur the Owl - Style Exploration

Turnaround

Turnaround

Front and side perspective with spread wings for modeling

Front and side perspective with spread wings for modeling

(Excerpt) notes for rigging and modeling

(Excerpt) notes for rigging and modeling

Color Design and end result in Unity Engine [3D by Lost in the Woods Team]

Color Design and end result in Unity Engine [3D by Lost in the Woods Team]